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Myst 3 exile walkthrough pc
Myst 3 exile walkthrough pc









myst 3 exile walkthrough pc

Point towards the ledge and click to swing over there.

Myst 3 exile walkthrough pc Patch#

Go up to the patch and to a hanging lantern. This log bridges a gap, and has growing on it the black and rose colored flowers similar to the ones on J'nanin.Ĭross the log and follow the pink root to where you see a round blue patch. Step down on a shiny tan root and turn right to see a log. Turn right to see a yellow patch go to it and you will find more pages of Saavedro's journal. Click on the small yellow cap between the tentacles. Keep going through the valley and to the right you will see sunlight shining on another thirsty melon. Go to the left of the squid down a rock path to a lavender valley. Head toward leaves that you can see a short distance away, then turn left to see a pink squid swimming in a small pool. Return down the path to where you can step onto the newly revived leaf and you will get a long ride down to the lowest level of Edanna. Move the bright spot on the melon plant causing it to burst and fill the dry basin for the spiral leaf to reform. Zoom in on the flower to see that the lens acts as a burning glass. Now look left again to see another llens flower. Another J'nanin linking book is revealed. Click on the center of this plant and the stalks straighten with the leaves closeing. Turn right where there is a plant with long stalks on the ends of which are leaves. Continue along the path and around the cliff on a ledge to an area of vegetation. Go towards a hole in the rock wall and up the yellow path. Click on it and a bird comes circling in from over the water and lands on its nest. Look up and to the right to a red lens flower. Step on the leaf and it begins to undulate, taking you upward to a level near its top. Go down a long passage that will take you to a plant with a spiral around the stalk. A latticework descends to display the Edanna linking book. Place the marbles in the compass setting of the bird icon and press the center button. Go to the brown cylinder and get a closeup to four marbles in concentric races. Now you can climb the ladder to the top and cross the expanded flowers to the door in the tusk. Click when you hear him chirping to see the flowers at the top of the meadow expand. Zoom onto this plant and move it towards the squee below. Stop part way up where you will find a drooping flower. On the rock face ahead is a ladder for you to climb. Leave the squee to its meal and go back to the bridge from the cottage. Click on the plant in the water and click on top of the teepee again and the squee goes to the flowers across the water, squeaking and chirping causing the bulbous flowers to expand. Go to the teepee and click on the top to signal a light gray chipmunk called a squee. Go out the door, cross the bridge to the shore of the pond, and turn left, where you can see a small teepee. Go through the cottage room to the entrance and turn to the exit on the right. Using the handle to the right of the elevator door, call the elevator and go back down. Make a note of each icon and the positions of the four marbles around the lens where the icon appeared. One of the icons is an oval, one is a bird, and one looks like a curled leaf. There are horizontal and vertical wooden handles left and right of the lens the horizontal one zooms the image in and out, and the vertical one adjusts the focus. You must drag on this lens, moving the field of view until you locate a plaque matching the icon and bring the two together. Go to one of the wall projectors and get a closeup. A projection of Atrus appears on the ceiling, but is taken over by Saavedro. Go to a large blue disk on the left and a smaller one on the right. Step back out of the well, call the elevator by hitting the switch on the right, step in it, and go up.Īfter watching Saavedro use a linking book, open the door and enter the room. Set the three weights as he has drawn them, move the upper gear with the missing tooth as shown in the sketch, and move the lever in the direction of the arrow. In Saavedro's journal find drawings that look like the machinery behind the broken panels. Look down and step into the well below it. Go around to the right of it and hit a switch that sends the elevator up. Then go towards the brown cylindrical elevator.

myst 3 exile walkthrough pc

Go to the hammock on the right and get Saavedro's journal. Enter and find controls that will open a couple of gates so you can get to the room inside. Go down these steps and cross the walkway to a small cottage. Go down the rocks until you see some winding steps.

myst 3 exile walkthrough pc

Keep walking forward until you go up some rocks. Go back down the ladders to the beach and turn right. J'naninįollow Saavedro as he runs off into his retreat which is locked when you try to open the door.

myst 3 exile walkthrough pc

Look around until Atrus comes in and starts talking to you. After she tells you where Atrus is, go to the study through the door straight ahead.











Myst 3 exile walkthrough pc